Friday, February 5, 2010

Bag of Tricks

(The following are some spells i've been designing for my current character. Dont worry chris, I'm just using this to pen some of my ideas down. None of these need to be used =)

1st level spell - Ahm'avel's masterstroke.
Evocation - (Force)
Component - VSF
Casting Time - 1 swift action
Range - personal
Effect - blade of force
Duration - 1 round
Saving Throw - none
Spell resistance - yes

This spell creates a sheath of force over any edged weapon held by the caster upon completion of this spell. The caster can then use the force to make more accurate, damaging attacks with the weapon. The caster must make the attack before the end of his current round, or the spell dissipates. Like Mordenkainen's sword, this spell treats the wizards caster level as his base attack bonus for the attack. Unlike mordenkainens sword, the wizard must use his intelligence bonus instead of his strength bonus for purpose of attack rolls and damage rolls (he doesnt get the option of choosing which one to apply.) Also, any property of the weapon apply to this attack, including enhancement bonuses, special properties, and feats where applicable. Unlike normal spells, this attack can be overcome with spell resistance, and even though it is a spell, it is still subject to a creatures damage reduction where applicable. Also, unlike most force effects, this attack is treated as a normal attack for striking ethereal or incorporeal creatures.
-The focus for the spell is a bladed weapon that must be wielded when the spell is cast.

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2nd level spell
Fiery Withdrawl
Evocation (fire)
Component - VS
Casting Time - Standard action
Range - any square adjacent to the caster
Effect - A quick blast of fire
Duration - Instantaneous
Saving Throw - Reflx partial
Spell Resistance - Yes

This spell creates a sudden blast of fire in any square adjacent to the caster. A creature in the square takes d6 points of damage per caster level (max 5d6), and can make a saving throw to take half damage. In addition, the spell creates a blast of force that propels the caster away from that square, allowing him to instantly move up to 6 squares in any direction, in a straight line. This movement does not provoke attacks of opportunity from the target of this spell, this movement also over comes terrain, though the caster suffers any ill effect for being in the terrain at the end of the movement. Unlike many spells cast while in melee, casting this spell does not provoke an attack of opportunity from the primary target of the spell, though if others are also adjacent to the caster, it would provoke attacks from them.

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Level 3 spell
Unending Evocation (varied energy damage)
Component - VSM
Casting Time - 1 standard action
Range - Medium (100 feet + 10 feet per caster level)
Target - One creature who has suffered damage from an evocation effect since the last round.
Effect - A blast of energy damage on an enemy within range.
Duration - Instantaneous
Saving Throw - Reflex Half
Spell Resistance - Yes

This spell can be cast only on a target who has suffered energy damage from an evocation effect since the casters last round. The damage need not come from the caster himself, but it must be a magical evocation effect that deals an energy type damage. By casting an Unending Evocation, the caster rekindles the latent energy left over from the previous spell, and does the same type of energy damage to that creature (d6 points of damage per level, to a max of 10d6). The spell effects only one target, regardless of how many targets were in the first evocation. Also, unending evocation deals its damage regardless of how much damage the first spell did. So its possible for a fire spell that did 1 point of damage, to be rekindled with this spell and do a great deal more. Finally the energy type of this spell is considered what the previous energy type was, so a fireball would create a fiery Unending Evocation. Note that if memorized multiple times this spell can be used again from itself on the following round.
-The material component for this spell is a small handful of colored sand, which has been mixed with bits of quartz.

(I'll post more as I come up with them)

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