Monday, May 31, 2010

The Dark Truth

(This post is about our current D&D chronicle and my character within those stories)

"What I propose is cold logic. What I seek is what those of divine blood would seek. My methods however, have come into question, and so, I pen this answer. Nothing in this world, in the heavens, or in the depths of the abyss, can overcome my determination. I will lay down heroes alongside villains in a bloody path to get to the goals that need to be achieved. The future I see is far off, and will require much sacrifice to regain. I follow one simple path, one guideline as a rule. Anson Stromgarde. His vision is mine, and so I dictate a code and law around what it is he stands for, and what his potential may be. There are things that Sir Stromgarde simply cannot do. He is an honorable knight from a prestigious family. His is a way of light and virtue. Such a man cannot achieve his goals in this world, as it is now. There is too much treachery and foulness to arise in a position of greatness without walking through the mire that has been created, only to be somewhat stained by the ordeal. I must do what Anson cannot. I must tread a path that his code would not allow him to do. I myself, have no such code, nor do I have honor, or even a family name. What I do have is this great power. Power I can use to help Sir Stromgarde shape the world to a more fitting image. If my own persona looks dark and dire to others, than so be it, I am not a hero. I was not born as such, and it is not in my blood. Let them focus there anger on me, let me be a target, let the villains confront me. I will cut them away from there future, one by one. I will bury those that will do us harm, and put down any foreseeable resistance. It is my goal to advise him, to guide him. I give him my honesty, and know what it is he can and cannot do. Even as I give him my answers. I already know what must be done, regardless of what may seem right. Know that what I do is for the goals of a man that is beyond good. I care not if my actions are vile or reprehensible, for my intentions are carried by something far greater than myself. What must be done, will be done."

--Some insights by Arik'thain

"Spira is someone whom I at least consider to be a companion. I believe at one point she held a greater than acceptable admiration for Sir Stromgarde, but that has since cooled. Her admirable traits are her effectiveness in combat. She's far superior to anyone I have ever seen with a bow, and she is one of our most effective methods of sheer damage in combat. She is also a noted ranger, and has a healthy knowledge of the surrounding areas, and seems to take to maps naturally. I'm sure this can only be beneficial, and that along with her natural instincts for the more wild parts of the land, she allows us to move swiftly and safely through otherwise treacherous areas. Having her within our group is definitely beneficial. We would be hard pressed to find a replacement for such a skilled warrior. Unfortunately Spira has many traits that make her hard to deal with. She seems flighty and unsure in social situations, and I have a feeling the girl still doesnt know herself as a person. A nice neck wound that damaged her ability to talk would make her more tolerable, for what she contributes to most conversations is trivial at best, and downright confusing at its worst. She has a simple mind, simple goals, and a simple way of doing things. This is controllable, and is something that I can work with. I hope she continues to be an asset to Anson, though I dont see her getting in his way anytime soon."

"Vardin needs to die. His usefulness is a set of skills that roughly half those in town probably possess. I do not trust his motives, words, or the fact that he has a twin brother that is also a criminal. I say its best to cut the family down and start over, this bunch has gone sour. Its safe to assume that he has only his best interest at heart, and that he's probably working with one, some, or all of our enemies. If he has some use to the party I have not seen it. He's good with locks and staying hidden and stealing, but those traits can easily be turned against us. We do not need these skills. Let me summon beasts to break doors, melt locks or set off traps. These creatures I can trust, and they are expendable as well. Anson has me watching him, but catching the fool will be too much trouble. No, best to end him now before he becomes a nuisance to us. I can trust the others in the group with my life, he is the only one out of sorts. Time to put an end to him. It needs to happen soon, and I am hoping an opportunity will present itself."

"Anson is a hero in every since of the word. He's proven that he's willing to sacrifice his life for what needs to be done, and his only purpose in his existence is to perpetuate good. He lives by a code, cares for the law, and holds all people dear to him. If kings were only made out of the same mold as he. Perhaps someday."



(thats all for now!)

No comments: